PUBG thinks it's found a way to stop players camping in the middle of the safe zone

Over the past three days, PlayerUnogn's Battleground has tested a new facility to prevent players from camping in the middle of the safe zone without entangling competitors.

The team said in a recent blog post, "No ground, loot, and camp for the rest of the match." "Circle squatters that once felt safe not to engage the enemy will now be forced to continue as a second blue zone is being added to the existing circle. Camping the new 'inner blue zone' There will be both detergent and an indicator of where. The next cycle will be. "

By dubbing blue hole mode, the team is triaging a second blue zone that appears within the safe. This inner blue circle is the same size and position as the safe zone that it advances, and it will harm players camping in the inner blue zone at the same rate as the same blue zone stage.

"The players didn't know where the next circle would be, so whoever was lucky that the next circle was more likely to win," the blog post stated. "As the location of the next circle was unknown, players could often find themselves fighting with more blue zones than their enemies and had to fly it throughout the match."

For now, testing has been limited to PUBG Labs, and it remains to be seen if the team will roll out the feature on public servers as well. Look at this place.

In other PUBG news, Dataminers recently uncovered evidence that a clan system was en route to the player UNDogged Battleground on PC and consoles ahead of a formal reveal. Known leaker player design erased many mysteries in PUBG's game files and believed they found evidence that a clan system - rolled out to mobile players last year - was scheduled to appear on other platforms as well had gone.